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Post by Lucidess on Mar 21, 2006 2:08:40 GMT -6
Now that i have found out the bullet type value i can work on more things to come hopefully.. Just an update from the older forums on all the unimplemented weapons in the game: HR Flamer #16 (works) Spider Plasma #26 Spider Plasma is what it is, but i can't get it to shoot out of the gun itself. Evil Scythe #27 (disabled) Flame Burst #32 (disabled) RayGun #33 (disabled) Plague Sphreader Gun #41 (works) Bubble Gun #42 (works) Rainbow Gun #43 (works) Grim Weapon #44 (disabled) Fire Bullets #45 *concluded* It's just fire bullets.. Nothing more really. Transmutator #50 (disabled) Blaster R-300 #51(disabled) Lightning Rifle #52(disabled) Nuke Launcher #53 (disabled) *Crashes game* #62(disabled) Anything past 63 will crash the game.
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Post by chemical on Sept 27, 2006 14:40:45 GMT -6
wtf? Now I need a tutorial on WinHack, as the program is confusing me. can someone PM me and tell me how to change the values and whatnot?
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Post by Damocles on Sept 27, 2006 15:59:11 GMT -6
uhh. open the file you want to change, find the places you want to change, and change them to the values you want?
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Post by chemical on Sept 27, 2006 19:05:09 GMT -6
I still don't get it.
Can you show me some screenies of you doing it?
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