$LEp()y
Fresh Meat
http://steamcommunity.com/groups/Crimsonland
Posts: 45
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Post by $LEp()y on Sept 2, 2007 8:48:40 GMT -6
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Post by thepoubel on Sept 5, 2007 13:36:53 GMT -6
I have to admit that it's quite impressive. Possibly, it might help some people... but I don't think this package is going to "reborn" our replayability in CL... but I'm definitely looking forward to download this, great work!
Lizard Survival mod was made by Lucidess. Maybe you want to contact it via PM, to see if you get it.
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$LEp()y
Fresh Meat
http://steamcommunity.com/groups/Crimsonland
Posts: 45
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Post by $LEp()y on Sept 5, 2007 20:56:42 GMT -6
"reborn"?.. you are right. but i can't just sitting & wait 4 CL2... ----- i could not magine that it will be so difficult to create 3D similar models of monsters. we desided to find/take some of them for free... progress: logos, texture/terrain, ui_Texts, bonuses, ui_gameTop & other items allready done. main menu items will be corrected. now we remake weapons & searching new sfx for them... --- i suppose it will be finished in november...=( i'll try to contact Lucidess after the CL:ONE will be finished. one question: how does "Lizard Survival mod" change the original Survivale mode? does it let to get more xp?
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Post by thepoubel on Sept 6, 2007 12:38:04 GMT -6
Sorry for the "reborn"... As a Brazilian guy, I forgot the right word/expression. I meant something like "bring back".
yeah, it's more difficult than you though, eh? Anyway, it's still promising to have new enemies.
If I recall correctly, Lizard Survival Mode would enable lizards to appear in the survival mode, because it doesn't happens in the original one. That's the unique change it makes...
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$LEp()y
Fresh Meat
http://steamcommunity.com/groups/Crimsonland
Posts: 45
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Post by $LEp()y on Sept 6, 2007 19:17:40 GMT -6
about "reborn": i understood what you meant =). i realy agree with you... but people wants smthg new. we can't give them CL2 but i hope we'll create smthg that will make them to play a few hours... i heard that it's possible to add some "anti cheat system" to the game? sorry if i'm wrong...
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Post by thepoubel on Sept 7, 2007 10:08:10 GMT -6
I also think that... maybe it's even going to make some people restart to post here! It would be great to "reborn" our community again =P But unfortunately, it's not possible to add an anti cheat system, because CL can easily get hacked to make a false score, or to get weapons ilegally ( I used to do this, while participating in the Challenges threads, and also this was how the Lizard Survival Mode was created; HACKING ) but nothing else... I mean, we can get very powerful weapons by cheating, but it's not the weapons that win games ( Desconsider the Plasma Shotty; it's an exception =P) Anyway, if you have any other questions, we'll be right here!
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$LEp()y
Fresh Meat
http://steamcommunity.com/groups/Crimsonland
Posts: 45
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Post by $LEp()y on Sept 7, 2007 23:50:46 GMT -6
i'll try to post here any news (screenshots) about CL:ONE. but now work is frozen for a week...=( also we don't know how exactly to upload it. Should we create a "patch for CL, that request people to buy the original cl" or "full free cl:one"? is far is i know in Russia people can easily get crack or key gen. Thats why there is no reason for creating "patch" & make them download original cl (7mb) & "patch"(more than >12mb)... is it right & legal to give people "full free cl:one"? after editing code in the game (or "credits" text) we can't activite AZK... is it possible to make AZK start, by creating some "azk trainer"?
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Post by thepoubel on Sept 8, 2007 13:39:52 GMT -6
Man... it's truly better to make a patch for it. Giving it for free is ilegal, as you would be borrowing the original code, which is owned by 10Tons. So, I think you must release a patch for it.
AZK is activated by clicking in any line with "o" in it, but it was coded in a way that the spaces you needed to click were IN the lines, not the lines themselves. So, to activate AZK, you need to click that exact same spaces, OR configuring your credits to follow all that spaces, ok? But there is not an AZK trainer, sorry...
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$LEp()y
Fresh Meat
http://steamcommunity.com/groups/Crimsonland
Posts: 45
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Post by $LEp()y on Sept 19, 2007 18:33:49 GMT -6
some ingame weapon's icons differences:
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$LEp()y
Fresh Meat
http://steamcommunity.com/groups/Crimsonland
Posts: 45
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Post by $LEp()y on Sept 24, 2007 23:08:51 GMT -6
it was difficult but ToLyaNi made it =) now font is under controll...
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Post by nickbrick on Sept 25, 2007 3:53:52 GMT -6
Could you add or modify perks?
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$LEp()y
Fresh Meat
http://steamcommunity.com/groups/Crimsonland
Posts: 45
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Post by $LEp()y on Sept 25, 2007 8:49:57 GMT -6
we didn't think about it yet... now we are trying to resize splash logos...
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$LEp()y
Fresh Meat
http://steamcommunity.com/groups/Crimsonland
Posts: 45
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Post by $LEp()y on May 11, 2008 8:33:26 GMT -6
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Post by yanpl on May 12, 2008 2:52:01 GMT -6
cool
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Post by Reapexx on May 14, 2008 22:00:20 GMT -6
oh my god.... this is cool!
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$LEp()y
Fresh Meat
http://steamcommunity.com/groups/Crimsonland
Posts: 45
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Post by $LEp()y on Oct 7, 2008 9:48:48 GMT -6
nothing new...
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Post by nickbrick on Oct 8, 2008 6:37:35 GMT -6
Nice. You trully are EGKOCL.
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$LEp()y
Fresh Meat
http://steamcommunity.com/groups/Crimsonland
Posts: 45
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Post by $LEp()y on Nov 17, 2008 2:54:28 GMT -6
Now there is no need to click in any line with "o" to start AZK. It may be easily activated by pushing visible secret button... Oh... one more stupid question: if it possible to create trainer by MTC.. is it possible to create patch (or autorun/autostart trainer) that modify weapons inside the game? For example that allow to start with another gun (not pistol)?
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$LEp()y
Fresh Meat
http://steamcommunity.com/groups/Crimsonland
Posts: 45
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Post by $LEp()y on May 4, 2009 9:48:06 GMT -6
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Post by nickbrick on May 4, 2009 14:31:06 GMT -6
HEY that's cool. I registered on your site but can't figure out how to download from either of the hosting sites without paying money.
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