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Post by yanpl on Mar 12, 2006 17:30:56 GMT -6
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Post by ltar on Mar 25, 2006 17:49:26 GMT -6
very cool, I see Fog and splitter gun, this is very impressive!
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Post by Lucidess on Mar 28, 2006 13:43:19 GMT -6
oh noes! the pictures are expiring!
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Post by ltar on Mar 30, 2006 22:39:25 GMT -6
try imageshack.us
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Post by Damocles on Mar 31, 2006 10:00:09 GMT -6
Actually, I don't know where Yan is, or if he even visits anymore. he hasn't logged on since... Febuary 13th.
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Post by Lucidess on Apr 2, 2006 8:43:46 GMT -6
he might just possibly do the same thing i did. Leave, then come back
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Post by yanpl on Apr 2, 2006 15:59:04 GMT -6
hmmm, project is for now discontinued. it was however written about in schoolnewspaper, and placed somewhere on gamesites. i had disk re-format, and it's hard to get back to the things i left behind.... i put lot of effort to make ai work just like computer-controlled player; it "simulates" keypress for each creature but, i need some good AI algorithm. also, i need algorihm that does such thing: given x and y coords of verticies of square, and x,y cords of verticies of another quad, it returns big part of square (in %) is "shared" with polygon. examples: 0,0, 0,4, 4,4, 4,0, square and polygon: -1,2, 2,5, 3,5, -1,1, and returned number would be 9,375 % if you have idea how to do this algorithm in c++, please help me.
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